Recently I saw a shared topic on Blog Azeroth that caught my attention. It was about the "old" days of WoW and what you remembered . So its time to break out the WABAC machine and take a trip down memory lane….
Ah yes the good old days of WoW way back when pet skills were a nightmare. How many of you can remember back when you would have to tame different pets to learn different levels of pet skills?Yep there was a time where that lil kitty you got from Barrens or Dark Shore only had a low level skill such as claw. If you wanted to get kitty a higher level of claw, you had to jump through hoops to get it. First you had to stable the kitty; then find a higher level kitty that has the next level of the claw skill; and tame said kitty. That was the easy part… Next its time to take the new pet out for a spin. That’s right, you must fight with the new pet until it told you that you have learned claw X. Yep no telling how many it will take either. You could’ve gotten luck and learned it in 5 fights, or you could’ve been unlucky and not gotten it after 100 fights. Now lets hope that you learned the right level of claw, if it wasn’t the very next level… well time to find the right kitty and go through it all over again.
Pets were nonexistent in raids back then also. It didn’t matter how big the raid was, from the easy 10 and 15 mans to the full 25 and 40 mans, having your pet out was a no-no and a n00bish thing. The pet pathing was horrible, they wouldn’t stay on passive, and they were as durable as wet tissue paper. The only times that I can remember being told to bring a pet out were, on certain suicide pulls, phase 2 on Ony, and the adds in phase 1 of Nef.
SHOTS STINGS AND ROTATIONS
Oh boy, have our shots, stings and rotations ever changed. Back in the old days Arcane shot wasn’t worth the mana it cost, and our stings were a joke. You didn’t use arcane at all, it wasn’t even good for soloing it was that bad. Serpent sting was only for soloing or phase 2 of Ony so you didn’t torque off the locks, since you could only have have so many debuffs on a mob back then. Viper was only good on a few bosses and mobs. Also there were two distinct ways to play, the afk autoshot and still do tons of damage method and using a shot rotation. The huntards that didn’t know what they were doing would just afkautoshoot through the raids and were the forefathers of those who still give us a bad name. Then there was the shot rotation. It was the delicate balance and skill of knowing how to weave aimed, multi, auto, and rarely arcane into a steady stream of death. See back then aimed and multi didn’t share a cool down, and aimed had a casting time and longer cool down. If memory serves me correct, the rotation went auto, aimed, auto, multi, auto, auto. Now if you needed that little bit more and you needed to add arcane to the mix it was auto, aimed, auto, multi, arcane, auto. You had to be on the ball or you would start clipping your shots and all of your timers would be off and your dps would drop.
Do I miss the old days? Well yes and no. There are things that I will always love and parts that I will never love. I have good memories and bad ones too. I learned a lot back then on how to be a hunter and not a huntard. I saw specs come and go. Well until next time kids don’t forget to reload, so you don’t run out of ammo.